Sdn.re Official History Archive
The
Story
Of
Sandboxdn
Sandboxdn is the full ecosystem name. SDN is the abbreviation. Sdn.re is the principal domain and its shorter public identity. The history of the founders, developers, CivixM, Klyp, Streetstar Games, community services, infrastructure and the work built around the same Sandboxdn identity.
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Addendum: People, Identities and Projects
01
SifixcamFounder · Developer
Co-founder of Octanasmy and Sandboxdn / Sdn.re. Connected to technical direction, websites, infrastructure, interfaces, development work and later project support.
02
ZazouFounder · Project direction
Co-founder of Octanasmy and Sandboxdn / Sdn.re. Connected to the original identity, organization, creative direction and the long-term foundation of the ecosystem.
03
SandCivixM developer
The configured developer for CivixM. This archive keeps that development role distinct from the founder roles and does not assign unconfirmed work to the wrong person.
04
OctanasmyOriginal chapter
The earlier identity where software, websites, communities and technical experiments created the experience later carried into Sandboxdn.
05
SandboxdnFull ecosystem name
The complete name represented by the initials SDN. It is the organization and ecosystem behind the public sdn.re domain.
06
Sdn.reMain domain · Public identity
The shorter identity and main public domain used by Sandboxdn. It does not describe a separate replacement company.
07
CivixMGTA multiplayer project
A major project powered by Sandboxdn / Sdn.re for custom dedicated servers, creators, scripts, streamed assets, runtime services and connected communities.
08
KlypSocial-platform chapter
A social platform that received development and project support from Sifixcam and the CivixM / Sdn.re side during its first public development period.
09
Streetstar GamesGames and entertainment network
The organization that first took Klyp into a new leadership chapter and was later acquired by Sdn.re on 6 August 2026.
10
SandyCommunity bot · Mascot
The bot and visual mascot connected to the Sdn.re and CivixM community, support and moderation direction.
11
IDMSIdentity infrastructure
The account, sign-in and authorization layer intended to connect official Sdn.re applications and services.
12
Catalyst ClubSupporter programme
The supporter and benefit structure connected to the future portal, with Quartz, Titanium and Rhodium tiers.
Forward
This history uses two public forms of the same identity.

Sandboxdn is the complete name. SDN is its abbreviation. Sdn.re is the main domain and the shorter public identity used across the ecosystem.

The move to sdn.re did not create a second company and did not erase the Sandboxdn name. It shortened the public entry point while the organization, projects and history continued.

Sandboxdn, SDN and Sdn.re describe the same ecosystem at different levels: full name, abbreviation and public domain.
This page also separates three different relationships. A project can be created by SDN, developed or supported by SDN, or simply hosted and connected to SDN infrastructure. Those relationships are not presented as if they were identical.

The purpose is to preserve the work accurately without making every collaboration look like an acquisition and without presenting unfinished services as already complete.
Part 1: Before Sandboxdn
The Octanasmy foundation
Before Sandboxdn became the central identity, Sifixcam and Zazou worked under the Octanasmy name. That chapter covered software, public websites, online communities, interfaces, domains, hosting and early technical experiments.

Octanasmy lasted for roughly two years as the central identity. It was not a single finished product. It was the place where the creators learned how to maintain projects, organize communities and connect several online services.

Software and interfaces Desktop tools, prototypes, public pages and experiments in user experience.
Communities and support Roles, communication, moderation, public feedback and user assistance.
Infrastructure Domains, hosting, servers, databases and the first attempts to connect services.
When Octanasmy stopped being the central public identity, its work was not discarded. Sandboxdn became the successor that organized the experience into a broader ecosystem.

Octanasmy is the previous chapter. Sandboxdn is the identity that carried its experience forward.
Octanasmy
The previous chapter preserved in the official history archive.
Part 2: The Sandboxdn Identity
A wider home for the projects
Sandboxdn was created by Sifixcam and Zazou as a broader identity for projects, infrastructure, communities and future services. Unlike an individual product name, it could connect several different directions without pretending they were the same product.

The abbreviation SDN remained tied to the full Sandboxdn name. It became the compact form used in service names, community communication and visual identity.

Why the main domain became sdn.re
On 12 June 2026, the public transition moved the main ecosystem identity toward sdn.re. Older Sandboxdn domains could be redirected, retired or reserved for specific continuity cases while the shorter domain became the principal public entrance.

The important point is continuity. The ecosystem did not become unrelated to Sandboxdn. Sdn.re is the public domain and short identity of Sandboxdn.

Sandboxdn Full organization and ecosystem name.
SDN Abbreviation of Sandboxdn.
Sdn.re Main public domain and shorter public identity.
The domain changed. The ecosystem continued.
Part 3: Founders and Developers
Sifixcam, Zazou and Sand
Sifixcam and Zazou are the founders of the identity that began with Octanasmy and continued through Sandboxdn / Sdn.re. Their founder roles cover the creation, direction and organization of the ecosystem rather than one isolated website.

Sifixcam is strongly connected to technical work: websites, interfaces, infrastructure, development support, servers and the construction of connected services.

Zazou is connected to the original ideas, identity, organization and project direction that helped define the ecosystem and its public presence.

Sand is identified as the CivixM developer. That role is presented separately because a founder, a project developer and a contributor do not automatically have the same responsibilities.

Accurate history names the people involved without assigning every component to one person.
Development also includes more than writing source code. It includes architecture, testing, security, deployment, documentation, server configuration, migration work, community tools and the maintenance needed after a feature is published.
Part 4: CivixM
From SandM to CivixM
SandM was the earlier public name of the multiplayer project connected to the SDN ecosystem. As the direction became clearer, the project was renamed CivixM. The rename improved the identity; it did not create a separate replacement ecosystem.

Sandboxdn / Sdn.re remained the network and organizational identity behind the project. CivixM became the product name for the GTA multiplayer platform itself.

The client, runtime, servers and creator tools
CivixM is being developed as a custom multiplayer platform for dedicated servers, creators, scripts, streamed assets and connected communities. Its scope is larger than a launcher page.

Client and launcher direction A Windows client, update flow, connection process and the interface used to enter the platform.
Runtime and downloads The files, versioning, delivery routes and technical services needed to run supported builds.
Dedicated servers Server connectivity, configuration, listings and the tools needed by community owners.
Resources and creator work Scripts, plugins, maps, assets, streamed content and documentation for project creators.
Documentation and migration guidance Technical documentation, compatibility notes and clear instructions when runtime changes require work.
CivixM remains a developing project. The history distinguishes the direction and infrastructure already created from features that still need to be completed, tested or publicly opened.

Sdn.re is the ecosystem. CivixM is the multiplayer project powered by it.
Part 5: The Sdn.re Platform
The service layer around the projects
Sandboxdn did not remain only a project name. The sdn.re domain became the common public layer connecting community communication, identity, support, status information and future account tools.

Forum

Official announcements, development updates, public discussions and preserved project history.

forum.sdn.re
IDMS

The OAuth2 / OIDC identity and authorization service for connected Sdn.re applications.

idms.sdn.re
Status

The public place for availability, incidents and maintenance information.

status.sdn.re
Support

The support direction for accounts, technical problems, reports and project assistance.

support.sdn.re
Portal

The developing account and resource portal planned around IDMS, internal licensing and community benefits.

portal.sdn.re
History

The official archive preserving Octanasmy, Sandboxdn, CivixM and connected project chapters.

history.sdn.re
Sandy connects the Discord community side of the ecosystem. Its planned and configured work includes support, tickets, multilingual replies, translation, archives, moderation utilities and project information.

Catalyst Club is the supporter structure connected to the developing portal. Its configured tiers are Quartz, Titanium and Rhodium. Benefits must remain described as planned until they are actually available.

The platform exists to connect the projects without making every service pretend to be the same product.
Part 6: The Klyp Development Chapter
What was developed and supported
Klyp began as an early social-platform project that needed stronger technical support, interface work and a more complete feature set. Sifixcam and the CivixM / Sdn.re side became connected to its first visible development chapter.

The work described in the preserved history included messaging, profile improvements, badges, emojis, country flags, navigation categories, hashtags, bookmarks, uploads and staff or moderation tools.

Social features Messaging, profiles, media handling, bookmarks, hashtags and account presentation.
Identity and recognition Badges, emojis, country flags and visible community roles.
Navigation and staff work Categories, administration tools and moderation-oriented improvements.
Development communication was first visible through the CivixM identity and later moved to a dedicated Klyp Developer account. That change separated Klyp updates from the public CivixM project identity.

This chapter is described as development support and collaboration. It does not make every Klyp decision a Sandboxdn decision, and it does not erase the work of other people who contributed to the platform.

Klyp is part of the history because real development work connected the projects, not because the names were simply placed together.
Part 7: Streetstar Games
Klyp, collaboration and acquisition
Klyp later joined Streetstar Games and entered a new leadership chapter. The transition stated that previous content, profiles, points, badges and recognized contributions would remain while active decisions moved under the new leadership.

Streetstar Games and Sdn.re then announced a public collaboration. The relationship developed beyond the earlier Klyp support chapter and connected the two networks more directly.

On 6 August 2026, Sdn.re announced that it had taken full control of Streetstar Games. The acquisition allowed the combined Sdn.re | Streetstar Games identity to appear across connected services while preserving Streetstar Games as its own recognizable project name.

Sdn.re and Streetstar Games
First connection Klyp moved into the Streetstar Games chapter.
Public collaboration Streetstar Games and Sdn.re announced a direct relationship.
6 August 2026 Sdn.re announced the acquisition and full control of Streetstar Games.
Official forum chapter

The Sdn.re announcement preserving the acquisition chapter.

Read the announcement
Streetstar Games

The games and entertainment network connected to the current Sdn.re structure.

streetstargames.com
Part 8: Connected Work
Created, supported and hosted are different
Sandboxdn / Sdn.re has also provided domains, hosting, databases, access management, visual identity links or organizational support to external projects. Those technical connections must not be rewritten as proof that SDN created every connected project.

ZDesign and Kronos are examples of projects that used or were protected by SDN-managed infrastructure. Their subdomains, hosting or shared technical resources could be managed by Sdn.re while the projects remained distinct from the core Sandboxdn staff and product structure.

Created by SDN The ecosystem, official services and projects explicitly presented as Sandboxdn / Sdn.re creations.
Developed or supported by SDN External projects that received code, design, infrastructure or development assistance.
Hosted or connected to SDN Projects using domains, servers, databases or organizational links without becoming SDN creations.
A technical connection is real history, but it is not automatic ownership or authorship.
Part 9: The Current Ecosystem
The current structure
The current Sandboxdn / Sdn.re chapter is a network of projects and services rather than a single page. Each part has a different purpose and a different stage of development.

Sandboxdn / Sdn.re

The full ecosystem name and its principal public domain.

sdn.re
CivixM

The developing GTA multiplayer platform and creator ecosystem.

civix-m.net
Streetstar Games

The games and entertainment network acquired by Sdn.re.

streetstargames.com
Klyp

The social-platform chapter connected through development work and Streetstar Games.

History and announcements
Community services

Forum, IDMS, Status, Support, History, Sandy and related infrastructure.

Open the forum
Developing services

Portal, account resources, internal licensing and Catalyst Club integration.

portal.sdn.re
Not every service is complete. The archive records what has been created, what is active, what is still developing and what belongs to a collaboration rather than pretending every plan has already launched.

The identity can grow without losing the distinction between history, current services and future work.
Finale: The History Remains Open
Octanasmy created the first experience.

Sandboxdn organized that experience into a wider ecosystem.

SDN became the abbreviation used across the identity.

Sdn.re became the principal public domain.

CivixM became the major multiplayer project. Klyp became a development chapter. Streetstar Games became part of the current structure through collaboration and acquisition.

The Forum, IDMS, Status, Support, History, Sandy, Portal and Catalyst Club direction formed the service layer around the projects.

Different projects and different responsibilities. One continuing Sandboxdn history.
Sandboxdn / SDN
Sdn.re CivixM Klyp IDMS Forum Portal Status

The centre remains Sandboxdn / Sdn.re. The projects and services can move, grow, change leadership or enter new development stages without erasing the identity that connects them.

End of the current archive

Sandboxdn

The archive ends here. The ecosystem continues outside the history page.